Backrooms level 92.

Description. Level 0.99 heavily resembles its parent level in appearance; it has the same mono-yellow wallpaper, moist carpet, and buzzing lights. What makes Level 0.99 different—and, subsequently, so dangerous—is its unstable structure. When entering Level 0.99, one immediately notice an obvious lack of standard architecture.

Backrooms level 92. Things To Know About Backrooms level 92.

Class is a class designation for levels that are unsafe for one to pass through, as various threats are present, such as entities, environmental hazards or a complicated level layout. One should expect a hard time exploring Class 2 levels, and should come prepared with the necessary supplies. 2. User:22-Kaliber/Level 648.Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits [] You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2.Sep 27, 2023 · NextRooms [Backrooms] Level -92. Help and Feedback. Creations Feedback. gabrieldeguingandme6 (HereComeDaboi) September 27, 2023, 5:50pm #1. Hey! i would ... Navigating the Backrooms, the entities that reside within pose a formidable challenge. These creatures span a spectrum from seemingly harmless to distinctly malevolent, each manifesting unique patterns and intents. Grasping the nature of these entities is vital for survival; an unexpected encounter can swiftly spiral into disarray, terror, or ...

Level Fun =) is one of the few enigmatic levels in Enter The Backrooms. Level Fun =) is an infinite, everlasting party room garnished minimalistic with oak tables and a collection of reference cartoons intentionally drawn dreadfully. Level Fun =) is a high-risk, dangerous level hinting at the sincere commonality of Partygoers. Partygoers are the only looming threats at this level, primarily ...

Level 993, vernacularly named "The Sky's Limit," is an endless series of brightly lit rooms, with each room's brightness coming from the many windows dotting the walls.Each 750 ft uncovers a window, revealing a bright blue sky. Although several rooms symbolize the top floor of an office building, many other oddities, features, and rooms within the level range from grocery stores to clothing ...

Level 92 of the Backrooms is a large, open room with no furniture or other objects. This wallpaper features a realistic depiction of level 92.Do you know how to level a concrete floor? Find out how to level a concrete floor in this article from HowStuffWorks. Advertisement You want to lay some rather nice tiles over the ...The federal poverty level is set each year to help determine eligibility for certain government programs. Here are the current rates for the U.S. Calculators Helpful Guides Compare...Level 372 is the 373rd Level of the Backrooms.. Description: The central area of Level 372 changes seemingly at random, staying static anywhere from a few minutes to several days; afterwards, a "restructuring event" occurs. The appearance of this section is highly variable and can range anywhere from a mundane, frontrooms-style area to a futuristic or fantastic setting.Welcome wanderers to Da Wiki. Your time in the backrooms won't be fun to say the least, but we try to make it easier by providing information about each level and each creature, as well as guides and tips for your next adventure outside of safe areas. Don't forget that new things appear and change in the backrooms every day, so we ask you to ...

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Level 900 is presumably a staircase level that is preferably a fusion of some other levels. There have been some cases of this suspicious level before the submission was first written. Within the depths of this level, there's much to encounter through, and many different ways to go. Although most would say that this level would be linked to The ...

Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white ...Hey! Bir dedektif olup, backrooms level 92'nin gizemli apartmanını keşfe çıkmak ister misin? Bu maceraya yalnız başına atılmaktan korkuyorsan hiç merak etme,...Level 22 is the 23rd level of Enter The Backrooms. Level 22 is an infinite free parking garage with boundless floors. The level is known as one of the dangerous and entity-infested levels in Enter The Backrooms. Upon entering Level 22, the use of your flashlight will come in handy due to how dark Level 22 is. Generally, using your flashlight isn't mandatory, but it will help in the long run ... Level 922. The Escherian Stairwell knows only one direction — upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original starting point. A vast collection of approximately 60 buildings, built within the snowed field tinted with thick red mist. All of the buildings follow brutalist or post-soviet architecture styles, with no other designs reported thus far. The buildings have a constant electricity, heat, and water supply, possibly being renewed by Level 2 and Level 3. The count of buildings' floors varies, usually from five to ...Levels are home to the various creatures and properties documented across The Backrooms, most notably Entities, Phenomena, and other assorted features. Levels may also have sub-levels, which are variations of a level. These are indicated by a decimal point (for example, Level 37.1) and are similar to their parent level, albeit with slight ...The Suspended Daycare is the 57th level of the Backrooms. An image of the Suspended Daycare. Level 56, also known as The Suspended Daycare, or its other name, "The Cherry Bell Daycare", takes the appearance of an extensive indoor building. The interior of the building primarily consists of rooms divided by paper-plated concrete walls.

Level 49 consists of an infinitely wide arrangement of interconnected tunnels and distinguished rooms that are dimly lit, with a variety of aspects and forms taking place in a sewer system; some rooms are a disposal for waste, others can be waterfalls flowing with indecent liquids and rubbish matters. These accustomed tunnels are constantly streaming the nasty and unfiltered water throughout ...Level 92是后室的第93层。. 描述. Level 92由无限多的走廊与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。除了走廊连接的房间以外,该层级内没有实体。探索该层级的流浪者们即使一同进入,也会进入该层级不同的位置,相互隔离;然而所有流浪者团体在离开该层级后 ...A non-colorised image of Level 95. Level 95 appears to be a large, sprawling group of apartment complexes enclosed by a forest characterised by the faint brown tint of the lights emanating from various sources. The moon constantly hangs overhead, trapping the level in a constant state of night. From the forest the faint chirping of crickets can ...The first area of Level 399, the Rosatin Hotel, is a large expanse encapsulating 400 floors, containing 1,000 rooms each (400,000 rooms in total). The level is split into 2 different areas, the first being the iconic pink building and the second being a vast plane of solid pink clouds. Both sections are a comfortable 72°F (~22°C).Johnny is the m ain entit y residing inside of Level -7.He is the main reason pe ople should not turn on the lights when in this level, as he can somehow sense when a nd where the light is on in the level. Upon sensing this, he will then travel to the wanderer's location and proceed to dismember/decapitate the victim, and then eat the remains.How exactly he travels throughout the level is cur ...

Level 21, also known as "Numbered Doors", is the current 22 nd level found in the Backrooms . Endless hallways stretch beyond infinity. Level 21, also known as "Numbered Doors" by wanderers, is an expansive, currently without a determinable sized labyrinthine complex made up of a vast array of hallways, corridors, rooms, and many others alike.

Level 159 is the 160th level of the Backrooms. Description. Level 159 is a large American-styled town, measuring an estimated 3,000 square kilometers in size. Building designs within the level vary, though the majority seem to share heavy resemblance to 80's-90's American infrastructure. Other than its buildings, Level 159 is composed of ...Level 96 is a non-euclidian, seemingly infinite maze of ventilation systems that can potentially lead to any of the first 7 levels (if they have any type of A/C system) 1. The …A non-colorised image of Level 95. Level 95 appears to be a large, sprawling group of apartment complexes enclosed by a forest characterised by the faint brown tint of the lights emanating from various sources. The moon constantly hangs overhead, trapping the level in a constant state of night. From the forest the faint chirping of crickets can ...Level 93 is the 94th Positive Level of the Backrooms discovered on / / by an M.E.G. Search Team originally from Level 3. Description: Level 93 appears to be a seemingly baseless mountain alike in appearance to the Himalayan Mountain; Mount Everest. If Level 93 does have a base, it has yet to be seen/recorded. EntitiesNOTE: Any joking around about this level's number being the number 69 will not be tolerated.This information is much too important for readers to be acting like twelve-year-olds. Thank you. Level 69 is the 70th Level of the Backrooms: A deserted, infinite highway shrouded in thick fog and pitch darkness. Anyone that finds their way into this level must stay in the car they began in or perish.Level 82 is the 83rd level of the Backrooms. Level 82 appears to be a void, and has been described as a spectrum of greys fused with gradients of darkness. A black archipelago can be seen drifting throughout the black expanse, and are believed to be the only landforms on this Level. These islands have a strong gravitational attraction, though the reason for this remains unknown. The island you ...Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the …The Fun War was an Event that took place on Level 52 when on September 6-7, 2020 the now extinct Partypoopers decided to break bonds with the Partygoers and revolt on them to stop their parties. For further support, the Partygoers decided to recruit Explorers, claiming that explorers who will help them will get to leave the backrooms. Because of this, many explorers decided to get into Level ...Level 25 is a positive level in the backrooms [REDACTED]. Level 25 resembles an arcade, run-down arcade music plays in the background of this level. The floor is a sandy tan-red color which is prevalent throughout all sections of the level. Posters can be found on most of the walls featuring popular or well-known games and characters found in the Frontrooms. These posters involve Five Nights ...

Description: Level 32 is an ever-dark forest that stretches out infinitely under the eyeless gaze of a crescent moon and a starless sky. Hanging from the trees that make up the level are a number of skeletons, their pale bones shining under the moonlight, clattering in the wind. Some say they can hear the skeletons speak.

Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ...

The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to …Level -1, also known as "Grayscale Halls", is the 1st negative level of the Backrooms. Loading Level -1 comprises a long hallway made of concrete walls and old, carpeted flooring. The color of the wallpaper will shift in appearance as one traverses the level. The hallways contain various wooden doors on either side, each being approximately 2-6 feet apart. The doors lead to many levels, though ...Description. Level 72 consists of a vast 1, crab-shaped island in the middle of a shallow ocean.This ocean is rather empty, and merely six kilometers away from the island, it turns into a waterfall leading into a void. However, the island itself is considered much more notable than the ocean, as across its noticeably red landscape, there are several dunes, palm trees, dehydrated bushes, coral ...An empty room in Level 15. Level 15 is a series of futuristic hallways with occasional pitch-black areas created by the absence of any lighting. Sounds of engines can be heard from afar when traversing through these hallways. These noises are coming from machines that are located in large rooms closed off by reinforced doors made out of metal.Level 972 is the 973rd level of the Backrooms. This level appears to be a large field, with perpetually clear skies and a large population of Adult Facelings. Description. This level seems to occur on a large field with a partly cloudy sky. This sky has a gas that emits from it, assumed to be a gas version of amphetamine.Level 6.1, known to wanderers as "The Snackrooms", is a large network of structures and establishments built to provide food and shelter to wanderers.Contrary to most other levels, this locale was not created by the Backrooms alone, but rather by wanderers themselves. After the level's discovery in late 1943 - when it was found to be a vast and empty expanse with nothing more than a concrete ...Image: The Backrooms Info. Connected to Level 2 via fire escapes, Level 3, the "Electrical Station," is another labyrinthian floor dotted with bizarre machinery. Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid "sunlit" rooms.The Backrooms' is "a fungal, sickly yellow", where both the person and the mind can lose themselves in. PC Gamer compared the Backrooms' various levels to H. P. Lovecraft's R'lyeh and The City in the manga Blame!, describing it as "an uncanny valley of place".

The level layout is identical to Level 0, with narrow hallways approximately 3 to 8 feet wide. However, the walls on Level -22 are 7 feet tall or can be longer, up to 44 feet tall. Level -22 's corridors, which average 1.2 miles, are noticeably longer than those on Level 0. Hallway intersections are randomly arranged, while certain hallways ...Entering Level 777 is highly unadvised, and entrances are only listed for the sake of those avoiding entry to the level. Reaching the end of the rollercoaster with a Karma Rating of -61 to -80 in Level 999; Intentionally slaughtering an animal despite having access to resources in Level 92; Going through a white door in Level 666.1;Here’s an informational guide on all of the levels in Escape the Backrooms!! (Yes, before you ask, I typed this all up in Google Docs and pasted it here) Level 0: The Lobby Entity(s): Bacteria (A.K.A Squiggly Boi/Cupcake) How to beat: Find ladder parts and fix it to find the key, then find the door to the pitfalls. If you make it …Instagram:https://instagram. spring term byuinstant savings book sam'sitalian restaurants surfside beach scwhat happened to george strait's daughter Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999. ... Entity 18 - "The Beast Gentleman of Level 5" Entity 19 - "The Disease" Entity 20 - "Scits" Entity 21 - "Hook Head" ... Entity 92 - "Ferren" Entity 93 - "Night Stalker Night Stocker" Entity 94 - "Clickers" lulu's wedowee albuckeye dental group llc Description. Level 94 is an expanse of nothingness accompanied by a single black hole. The main center of Level 94 which serves as the spawn location of most wanderers is completely gone; it is simply nothing, however, sounds of a monotone groaning, similar to the noise of an extremely creaky, heavy door being haphazardly opened and closed can be heard, creating random intervals possessing no ... bonham trade days 2023 Level 409 is the 410 th Level of The Backrooms. It was discovered by u/MagicExploresTheWeb on December 25th, 2020. Description: Level 409 is a labyrinthine network of rooms constructed entirely from paper. The walls, which are quite thin and fragile, consisting of only a few sheets of paper, easily give way when subjected to enough force.Johnny is the m ain entit y residing inside of Level -7.He is the main reason pe ople should not turn on the lights when in this level, as he can somehow sense when a nd where the light is on in the level. Upon sensing this, he will then travel to the wanderer's location and proceed to dismember/decapitate the victim, and then eat the remains.How exactly he …